» Workaround implemented: Yes (automatic) Primitive restart is 'broken', this seems to be a GCN hardware bug as it affects both proprietary and open-source drivers Either way, RPCS3 provides a workaround using index lookups. However, due to the comparison with a loop of and implied functional equivalence, this may be interpreted as a bug. ![]() The gl_VertexID propagation behavior across MultiDrawArrays is not defined, i.e whether it should continue incrementing of reset to 0 on a new instance. ![]() » Note: This seems to be undefined behavior in the spec. ![]() » Note: Intel proprietary OpenGL drivers are unsupported by RPCS3 due to their poor state. » Hall of Fame (List of fixed issues) Intel (Proprietary) This page quickly summarizes graphics driver quirks and issues present in GPU drivers by different manufacturers.
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